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Course Code: 
ACM 321
Course Period: 
Autumn
Course Type: 
Core
P: 
2
Lab: 
2
Credits: 
3
ECTS: 
6
Course Language: 
İngilizce
Course Objectives: 
Object oriented programming, (OOP) is organized around "objects" rather than "actions" and data rather than logic. Students will be exposed to the concepts, fundamental syntax, and the thought processes behind object-oriented programming and given the tools and basic knowledge about object-oriented programming techniques in languages such as Java. Labwork and Project development will be stressed.
Course Content: 

A detailed description of object program development: Introduction of object oriented programming concepts. Approaches to modular program design. Basic concepts of objects: Objects, classes, hierarchy between classes, inheritance and abstract classes, function and operator overloading, virtual functions, virtual base classes and polymorphism, single and multiple inheritance and object hierarchies, object-oriented program development, applications of Java.

Course Methodology: 
1: Lecture, 2: Question-Answer, 3: Discussion, 4: Lab Work
Course Evaluation Methods: 
A: Testing, B: Laboratory C: Homework D: Project

Vertical Tabs

Course Learning Outcomes

Learning Outcomes

Program Learning Outcomes 

Teaching Methods

Assessment Methods

IT graduates use up to date object-oriented software development tools, to design software development designs for a specific purpose.

5

3,4

A,B,C,D

Develops appropriate software for the user’s needs.

2

1,2,3,4

A,B,C

Has the knowledge and skill to offer the software that has been developed by effectively using graphical effects in different hardware settings to the end user.

2,4,5

3,4

A,B,C

IT graduates use up to date structured programming software development tools, to design software development designs for a specific purpose.

4,5

1,2,4

A,C

Uses inheritance (is-a) composition (has-a) and polymorphism concepts to develop object oriented Java applications. Uses threads and methods effectively for modular software design.

5

1,2,3,4

A,B,C

Uses arrays, error catching, input/output, reading from and writing to files effectively.

2,4,5

1,3

A,B,C

Can undertake a project problem to offer an integrated solution

2,4,5,10

2,4

B,C,D

 

 

Course Flow

Week

Topics

Study Materials

1

Introduction to programming and logistical issues in Object Oriented Programming) OOP.

ACM 111

2

Introduction to Java programming concepts; the operating system; tools for programming; input and output.

ACM 222

3

Introduction to Classes and Objects 

 

4

Control Statements

ACM 222

5

Methods

ACM 222

6

Arrays

ACM 222

7

MIDTERM EXAMINATION

 

8

OOP-Inheritance

 

9

Recursion

Inheritance

10

Classes and Objects: Event-driven programming

 

11

OOP- Polymorphism

 

12

Files and Streams

 

13

Information encapsulation and Project Work

 

14

REVIEW AND MIDTERM II

 

 
 

Recommended Sources

Textbook

John Lewis , William Loftus, Java Software Solutions: Foundations of Program Design Pearson (7th Edition)

Additional Resources

P. J. Deitel and H. M. Deitel, Java How to Program, 9th edition. Pearson Education. http://docs.oracle.com/javase/tutorial/

http://www.java.com/en/download/manual.jsp.

 

 
 

Material Sharing

Documents

Presentations and Laboratory Sheets from Lewis Loftus

Assignments

Homework Sheets

Exams

Old exam questions are furnished

 
 

Assessment

IN-TERM STUDIES

NUMBER

PERCENTAGE

Mid-terms

2

50

Quizzes

4

10

Assignment and Labwork

10

10

Project and Presentation

1

30

Total

 

100

CONTRIBUTION OF FINAL EXAMINATION TO OVERALL GRADE

 

40

CONTRIBUTION OF IN-TERM STUDIES TO OVERALL GRADE

 

60

Total

 

100

 

 

COURSE CATEGORY

Expertise/Field Courses

 
 

Course’s Contribution to Program

No

Program Learning Outcomes

Contribution

1

2

3

4

5

1

Information Systems graduates have the knowledge and the skills to design and develop the complete systems for multi-media visual user interface.

 

X

 

 

 

2

Information Systems graduates have advanced the knowledge and skills to design, develop and install the application systems for multi-media.

 

 

 

X

 

3

Information Systems graduates have the knowledge and the skills to design, develop and apply algorithms and data structures to solve the basic problems of information processing, within the framework of discrete mathematics.

 

 

 

 

X

4

Information Systems graduates have the knowledge and the skills to design and develop computer applications, based on user specified requirements, using modern structured development tools and install them on various hardware platforms and deploy their usage.

 

 

 

x

 

5

Information Systems graduates have the knowledge and the skills to design and develop computer applications, based on user specified requirements, using modern object-oriented development tools and install them on various hardware platforms and deploy their usage.

 

 

 

 

x

6

Information Systems graduates know the logic of computer operating systems, the basic set of system commands, how to control access to system resources by users of different departments and how to monitor the running of jobs in the system.

x

 

 

 

 

7

Information Systems graduates have the knowledge and the skills to design and develop data models serving different requirements, database applications that would access and process data using various types of software, including queries, reports and business applications.

x

 

 

 

 

8

Information Systems graduates have the knowledge and the skills to design and develop business applications that would provide data access, modification and processing for data kept in enterprise database systems.

 

x

 

 

 

9

Information Systems graduates have the knowledge about computer networks, and have  the skills to design,  develop and monitor  computer networks, how to configure them  and how to maintain their performance.

 

 

x

 

 

10

Information Systems graduates have the knowledge and the skills to design and develop visual user interfaces for the web, web-based applications for n-tier client/server configurations, how to deploy them in enterprises.

 

 

 

x

 

 
 

ECTS

Activities

Quantity

Duration
(Hour)

Total
Workload
(Hour)

Course Duration (Including the exam week: 16x Total course hours)

15

3

45

Hours for off-the-classroom study (Pre-study, practice)

15

3

45

Mid-terms

2

2

4

Quizzes

4

1

4

Homework

10

2

20

Final examination

2 (Including reparation)

2

4

Total Work Load

 

 

138

Total Work Load / 25 (h)

 

 

5.52

ECTS Credit of the Course

 

 

6

 
 
3